Fri Apr 1, 2005 · 8:00 PM
Washington WizardsWizards
120
away
Chemistry
Steady
Orlando MagicMagic
102
home
Chemistry
Tense
Box Score
| TEAM | Q1 | Q2 | Q3 | Q4 | FINAL |
|---|---|---|---|---|---|
| Washington WizardsWizards | 33 | 29 | 26 | 32 | 120 |
| Orlando MagicMagic | 23 | 27 | 26 | 26 | 102 |
After Action Report
In Orlando, the Wizards pulled away from the Magic 120-102. Shots fell that probably shouldn't have, and the Wizards cashed in. The Wizards owned the glass, generating extra possessions; the Magic couldn't shake the cold spell. The Wizards bench chemistry carried them. Magic's per-player workload didn't match the gameplan.
What tipped it
- Magic · Ice Cold On a 4+ game losing streak — shots aren't falling.
- Magic · Locker-Room Rift Tension in the locker room — poor ball movement and streaky play.
- Wizards · Glass Eaters Crashing the boards generates extra possessions and second-chance buckets.
- Wizards · Tight-Knit Locker-room chemistry is humming — extra trust on every possession.