Fri Jan 28, 2005 · 8:00 PM
Washington WizardsWizards
128
away
Chemistry
Hot
Orlando MagicMagic
78
home
Chemistry
Steady
Box Score
| TEAM | Q1 | Q2 | Q3 | Q4 | FINAL |
|---|---|---|---|---|---|
| Washington WizardsWizards | 22 | 33 | 37 | 36 | 128 |
| Orlando MagicMagic | 19 | 34 | 15 | 10 | 78 |
After Action Report
The Wizards rolled past the Magic 128-78. The Wizards got every break — every loose ball, every bounce. The Wizards came in with something to prove after a loss; Magic's Rim Wreckers got loose for easy buckets in transition. The Wizards bench chemistry carried them. Wizards' rotation plan looked deliberate, and the right guys made the most of their roles. One bad quarter was all it took to crack this one open.
What tipped it
- Magic · Rim Wreckers A trio of high-flyers run, dunk, and tilt the pace.
- Magic · Glass Eaters Crashing the boards generates extra possessions and second-chance buckets.
- Magic · Tight-Knit Locker-room chemistry is humming — extra trust on every possession.
- Wizards · Bouncing Back A winning team just got tripped up — expect a response.
- Wizards · Tight-Knit Locker-room chemistry is humming — extra trust on every possession.
