Sun Mar 6, 2005 · 7:00 PM
Phoenix SunsSuns
101
away
Chemistry
Tense
Seattle SuperSonicsSonics
108
home
Chemistry
Cold
Box Score
| TEAM | Q1 | Q2 | Q3 | Q4 | FINAL |
|---|---|---|---|---|---|
| Phoenix SunsSuns | 31 | 19 | 23 | 28 | 101 |
| Seattle SuperSonicsSonics | 30 | 24 | 29 | 25 | 108 |
After Action Report
The SuperSonics fended off the Suns 108-101. The SuperSonics got every break — every loose ball, every bounce. SuperSonics' Rim Wreckers got loose for easy buckets in transition; the SuperSonics couldn't shake the cold spell. Suns' per-player workload didn't match the gameplan.
What tipped it
- SuperSonics · Rim Wreckers A trio of high-flyers run, dunk, and tilt the pace.
- SuperSonics · Ice Cold On a 4+ game losing streak — shots aren't falling.
- SuperSonics · Locker-Room Rift Tension in the locker room — poor ball movement and streaky play.
- Suns · Glass Eaters Crashing the boards generates extra possessions and second-chance buckets.
- Suns · Bouncing Back A winning team just got tripped up — expect a response.